Tuesday, June 22, 2010


So I have textured and high poly modeled my room since I last posted. I also have a quick roughing out of how I want my lights set up.
I am thinking of adding more clutter to the room... that would mean more unwrapping and finding space on my texture maps though >_o

Keep in mind, these are also unrendered (except for the one with the lighting)

1 comment:

  1. Oh man! That looks crazy cool with the lights! The night light turned out great.