Thursday, July 22, 2010

Demise of the Ritual


quick peek at my current exterior scene, I just got a list of things to fix so its probably going to look quite a bit different when I'm done

Saturday, June 26, 2010

In My Room




Here are some more renders of my room. I don't know if I would call these final, just there pretty close. I also did a daytime one for kicks, its nice cause you can see the room more.

Tuesday, June 22, 2010

RoomWIP2






So I have textured and high poly modeled my room since I last posted. I also have a quick roughing out of how I want my lights set up.
I am thinking of adding more clutter to the room... that would mean more unwrapping and finding space on my texture maps though >_o

Keep in mind, these are also unrendered (except for the one with the lighting)

Grotesque Figures


Very quick doodle of an idea I have for our next assignment in Maya. Just a tree atop a cliff with ruins built into the side, something very Shadow of the Colossus inspired. I am not yet sure how I want to depict the ruins...
I am also considering making the tree more "giant" looking.. maybe with some stray roots hanging down into the ruins.
thumbnails might help

Monday, May 31, 2010

Room WIP




This is the room that I have been working on in maya. It's supposed to be a young boys room with a "monster" coming out from under the bed. I just got finished unwrapping it today, but here I have just the regular models.

Monday, May 17, 2010

Lazy Days





I haven't done much new stuff so here is some older stuff. Just some close ups of my final model. I wanted to add much more to the texture map, but I kinda had to move on >.>;

Sunday, May 2, 2010

Finals and Stuff






Here is some stuff I did for finals. The first is my "Muse" Eudora, for character design. We had to make a character in a certain house style. I picked God of war out of our choices. We also had to give them a prop. Her's is a musical pipe/flute type of thing.

I also had my cg final, which is my other character design Jim going from a walk, to a run, to a jump, "wipe out", and limp off screen.

maybe later I can post pictures of the 3d model more up close